Solo  ~10 hours - UDC Jam #39 - Corruption
Not much spare time this round, but I really wanted to take part.


Riftgarden is a small top-down pixel sandbox about keeping a garden alive while corruption rolls in.

Fog creeps over the grass. Click to punch holes in it. Spend the gold you pull from the mist on towers: WAVE pulses, SHOT bolts, BANK income, BEACON boosts, RIFT dark fire. Unlock them in order. Enemies spawn from the edges and eat whatever you leave unguarded. If the fog swallows a tower, it dies.


How to play

  • Click the garden to clear fog and earn gold (there is a cooldown).
  • Drag a tower from the right tray onto grass. Hover or tap the tab to open it; click the chevron or outside to close.
  • Keep towers out of the mist. Feed the BANK. Don’t let the creeps reach the cores.


Credits

  • Code, art, design: solo
  • SFX: sfxr.me
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorRomain Salha
GenreStrategy
Made withUnity
TagsIdle, Tower Defense
ContentNo generative AI was used

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